Well, its been long. I did keep a little backup of files. I have a few ymaps left. Older ones are gone most likely. I have converted a few models from ingame. I would have used other games models and other players too but taking permission from all would seem problematic especially these can result in takedown and removal. So, those models are removed. I will be using in-game models. I hope I do get this mod done at a good scale. Also, got some halo models too but obviously need permission from other modders.
If anyone still following lets hope I get it done this time. No images though :(.
Aren't we lonely ? - Well the map is in progress.
Many changes are required to be made. Also to site too. Will be working on it.
Any opinion on spaceship in games ? I still think spaceship would be nice like the carrier. This one originally inspired by the game space engineer mod from steam workshop known as "the salty fish". Its a look alike but also a bit functional.
I was remembering Far Cry 3 glider, so started to make it.
I was aiming for my own spaceship....didn't go exactly as planned.
As for zombie maps, most of the progress is lost. A possible update for zombie map cannot be expected anytime soon. Take care during the time of COVID 19.This also makes compatible maps and contributor maps pretty much at level 0.
Keep checking for more updates on SWZ maps and more.
Also, few personnel have contacted me via discord and gta5mods.com. Sure I will try to give out the old copy as demo so stay in touch with me.
Thanks for all your support.
I was going through some stuff and thought of putting it on menyo just for fun :)
Image credits: LummoMax
Image credits: LummoMax
Latest Screen (Above): Industrial Area
Mod preview (below)
Current Status: Paused
Possible update in 2021.
Update log:
06th June 2019
Released whatever was left of the mod
28th February 2019
The FCW was updated to V 2.2.Minor changes were made to the map and the peds.
Added a small Graveyard.
Added the dead animals back and fixed the frozen helicopter.
Extended the timing for animals.
Removed the ranger from driver seat of the park ranger.
25th February 2019
The FCW was updated to V 2.1.Minor changes were made to the map and the peds.
In the previous version some peds would not perform the given scenario and some animals would just die and fall off the map.Also the water facility now has a concrete ground rather than the previous grassy ground.Support for add-on planes was removed so that players could spawn exactly what the want.
8th February 2019
I know its the propose day but due to certain circumstances the Project development is paused.It will be resumed sooner or later.
1)SWZ Days Mission series - PAUSED.
2) Fort Zancudo Bridge Evacuation - PAUSED.
Still looking for compatible maps for the project.
1st February 2019
Released Flying Club World V2
Also work was started for Fort Zancudo Bridge Evacuation bridge.
Also I am looking for a compatible maps as well for the Project.Hence this may allow this project to be compatible with other Zombie/Apocalyptic(Menyoo/Map editor) again.Also, planning to edit other maps if editing is required to avoid conflict with other map sections
29th January 2019
First release of the Survival WarZ Map mod and release of Flying World Club V2.0 CANCELLED.
27/01/2019
Changed the objective of Project Z.Added compatibility .
Working on FCW V.2.
25/01/2019
Completed Industrial Area
Support for open-interior maps removed
05/01/2019 :
Not compatible with many Zombie/Apocalyptic(Menyoo/Map editor) maps due to multiple issues.
25/12/2018:
First test of completed independent map sections of Airport & Shipping Port.
21/12/2018
Removal of the additional grass/green props from the entire project map.Final single reed props looks were finalized.
04/11/2018:
Completed Airport Section with twin details and complete compatibility with other authors 29 maps.Unfortunately crashes with maps resulted in delay of project and continuous crashed as mentioned in the 5mods.com forum.
17th October 2018
Project Z was started again but with a objective to be compatible with all maps.
11th September 2018
The system was formatted hence lost all the project files.
Project stopped due to loss of 80% of road work and 10% percent of city.
29th August 2018
First internal testing of road props and compatibility with few other authors apocalyptic maps were done.
04th June 2018
Mapping started for SWZ mission line.
1st June 2018
Survival Warz mission line started.
The main objective is to cover the entire GTA 5 Map in apocalyptic scenario with SWZ series and be compatible with many other in-game mod maps.
Completed
Completed
Completed
Completed
Images by LummoMaxx
Land and Take-off from this awesome island
Experience a new environment
Enjoy the beautiful island from the sky
Enjoy the Canadian Forest
CONTACT ME