Gin Rummy Classic
Gin Rummy Classic
Team Size: Twelve
Project Duration: 14.5 Weeks
Engine: Unity3D (C#)
Platform: iOS, Android
Programmer:
I programmed and refactored the code that raises and highlights potential card melds within player hands.
I fixed bugs related to game progression and end of round UI.
I set up bug analysis and feedback for Gin Rummy, allowing for easier collection and reporting of issues.