Abstract
Despite extended reality (XR) technologies’ accessibility, widespread success, and significant industrial effort in research and development, most of the interactions between XR’s digital artefacts and the users still rely on visual feedback provided through virtual interaction and artificial paradigms (such as snapping, teleportation, or pointing selection). Haptic feedback for XR interaction is often limited to vibrotactile cues provided at the hand-held controller level; however, touch sensation is crucial in all those applications where digital interaction relies on users’ intuition and manipulative tasks. In this sense, the integration and intersection between Haptics and XR promises to achieve interesting scenarios and more efficient solutions, as well as opportunities for academic and industrial advancements. However, there are significant open challenges in this domain, related to hardware as well as software technologies. This tutorial aims to provide the audience with an overview of how research and industrial case scenarios related to haptics connect to challenges and opportunities proposed by the integration with XR technologies.
Learning goal
An introduction to the basic technology concepts interconnecting XR technologies and immersive interaction via haptic systems;
An overview of the technology, opportunities, and challenges in wearable haptics;
Understanding how ultrasound technology can be used as middleware to drive tactile feedback and what type of opportunities ultrasound technology poses to users;
An overview on possible industrial scenarios in which multimodal feedback and related technologies can contribute to research and industrial development;
An opportunity to discuss and debate about future trend and challenges panel and Q/A sessions;
The chance of sharing common interests in topics along with networking opportunities with the community.
Program
Intro: XR and Haptics.
Topic 1. Immersive VR and Wearable haptics.
Topic 2. Ultrasound Haptics: the technology, the opportunities in XR.
Topic 3. Multimodal haptics: applications in science and industry.
Topic 4. XR interfaces and intuitiveness.
Discussion panel.
Closing Final considerations and conclusion.
Audience, time and location
The tutorial will be fully online and is open to everyone, from enthusiasts to industrialists and researchers, who can benefit from listening to and discussing the technology status, technological intersection, and future directions during the talks and Q/A sessions and a final panel discussion. At the end of the discussion the panel discussion will provide the opportunity to set all the audience all the audience to propose further questions. The tutorial will run from 9.00 (Seattle time, GMT-7) on the 25th of October, access to the tutorial connection will be provided. For the registration you can follow the link on the official conference registration webpage.
For extra information feel free to send an email to [email protected].